A level 1-3 initiation hunt for a barbarian tribe - The party must participate in a rite of passage, and feed a barbarian clan. Includes 12 adventure hooks and a new monster.
Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously unpublished.
Over 100 creatures for your campaign - Lore, Harvest Mechanics, Tactics, Treasure and 300 Further Adventure hooks to expand your campaign world.
Encounters and surprises within the castle walls - So much more can happen within the castle walls than just seeking an audience. Ten plots, surprises, and encounters to keep your party occupied during their stay.